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Welcome to Solisium: Endgame

General

01/10/24

Congratulations on reaching the beginning of your next chapter in THRONE AND LIBERTY, the endgame. Your ambition has driven you to become one of the most powerful forces in Solisium. As a level 50 player, you can participate in some of the game’s most highly rewarding activities, like Castle Siege. It is finally time to claim the throne. With the exception of Gate of Infinity, the endgame experience is best enjoyed with guilds. If you have yet to join one, check out our guild benefits blog for further insight into why Solisium is better together. Here’s an overview of some activities you can experience as a max level player.

Co-op Dungeons

Each co-op dungeon requires you and your party to work together to overcome powerful enemies, solve complex puzzles, and navigate treacherous environments. The rewards for your efforts are significant, with rare loot and valuable resources waiting for those who can successfully conquer these challenges. There are 6 co-op dungeons for maximum level players to conquer at launch. Check out our dungeon blog for additional information.

3v3 Arena

Welcome to the arena, the ultimate proving grounds for battle-hardened warriors. In this cross-server 3v3 mode, players engage in fast-paced, strategic combat. Two unique battlegrounds — the celestial amphitheater and the ever-changing magical laboratory — offer distinct challenges that test adaptability and teamwork. The objective is clear. Be the first team to reach 200 battle points within a tight 5-minute limit. Points are awarded every 30 seconds based on how you perform kills and eliminations, but success requires more than raw power. Scoring incentivizes offense and defense, so it will take a smart use of abilities, quick thinking, and flawless coordination to dominate the arena.

Conquest Battles

Get ready for strategic warfare. In these large-scale PvP encounters, guilds clash over two key objectives: Boonstones and Riftstones. Boonstones are pivotal for gaining territory control and provide powerful buffs to the guild that holds them. Meanwhile, Riftstones grant access to special dimensional spaces where guilds can face formidable Field Bosses for rare rewards. To capture these objectives, guilds must dominate the battlefield, outmaneuvering and outlasting their rivals. The challenge is not just in seizing control, but in defending it against relentless attacks from the other guild.

Gate of Infinity

Encounter more difficult versions of those same lethal enemies from Taedal’s Tower in this solo activity for max level players. Faster clears net greater rewards and a possible spot on the leaderboard. Every two weeks, the bosses in Gate of Infinity will rotate. A few successful runs might be the difference between a valiant but meager effort or a grand triumph in your next Castle Siege.

Open-World Bosses

Brace yourself for epic encounters with Field Bosses and Archbosses — massive, open-world threats that challenge even the most seasoned adventurers. These towering titans roam the land, bringing chaos and destruction wherever they go. Itt’s up to you and your allies to bring them down. Each boss presents unique challenges, from brutal area-of-effect attacks to intricate battle mechanics that require precise coordination. Anyone can challenge either type, however, you’re far more likely to walk away with rare loot, valuable resources, and prestigious achievements as a guild, especially if you’re max level. Archbosses are the strongest enemies in Solisium. They roam specific regions and routes for a limited time each week. Every Archboss has destructible parts that you can claim as rewards. Those outside of the victors will also benefit from various world buffs. While still formidable, Field Bosses appear more frequently. Many will rise in pursuit of their spoils, but only few will survive.

Castle Siege

As the siege begins, guilds have 45 minutes to achieve victory. Attackers must storm the castle, breach its fortified gates, and capture the throne room. Defenders, transported inside the castle at the start, must hold their ground, leveraging every resource at their disposal to repel the invaders. If the throne is contested when the timer runs out, the siege enters a tense 3-minute overtime, where the battle's outcome hangs in the balance.

Strategic locations like Siege Ruins play a crucial role. Capturing these ruins not only provides teleportation and resurrection points, but also allows attacking guilds to summon powerful Siege Golems. Each golem — whether it’s the Stone Crasher, Battle Carrier, Gate Hammer, or Jump Attacker — brings unique abilities to the battlefield, from devastating castle walls to transporting players over them.

Meanwhile, defenders must navigate the castle's intricate layout, using environmental elements like the sewage system for surprise ambushes or operating gate levers to control access points. The Pillage Stones and Resurrection Stones scattered throughout the battlefield add another layer of strategy, offering opportunities to steal resources or reinforce their position.

No matter your strategy, all tactics will converge at the throne. There can only be one champion of Stoneguard Castle. Form alliances to rule together or betray your way to the top.

More endgame activities will become available in future updates. We look forward to seeing what you’ll accomplish next. Thanks for your support and we’ll see you in Solisium!